On Friday, I picked up a copy of Mirror's Edge from Wally World for twenty five bucks. It was reduced in price. They must not have been selling many copies. Which is a shame, really. It turned out to be a fine game.
I consider this game to be a "sleeper". In other words, an excellent game that the masses won't catch onto until later down the road (despite the good reviews). The main reason is that it doesn't fit into a popular genre of electronic gaming. Much like the Valkyria Chronicles, it appeals to a niche crowd in the market for now.
It's something different, which is what I like. Willingness to try new avenues is what pulls in fans for a new title and keeps things fresh. There's talk of this title being a trilogy. I certainly hope so.
I also highly recommend gamers give Mirror's Edge a try.
It's also convinced me that EA can actually market a decent game, with a chance of lasting appeal, outside of the sports genre. The only other non-sports EA game I cared anything about was Black. However, despite being a decent (and over the top gonzo) shooter, the appeal of the title is not what I would call enduring. I played through Black a couple of times, then lost interest.
But there are trophies and time trials that will keep me playing Mirror's Edge for a while.
The only real gripe I have with Mirror's Edge is the use of animated cutscenes, as opposed to CGI similar to the in-game experience and character interactions. They don't really "fit", and disrupt the "flow" of the game overall. But this is only a minor nit pick on my part.
Well, that is it for my random bullshit for now. As I said before, I highly recommend Mirror's Edge. I suspect that many of you won't be disappointed with it.
As they say in "happy land", have a nice day.
Sunday, May 10, 2009
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